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At the Course

high-course guests going through "ground school" so they are prepared to go up

High and Low Course Programming  (3+HOURS)  (Grade 5+)

A low & high course program is our full-service program. The day will start on the ground and move through the low course building the team as they for the next level at the high course. Guided by Challenge By Choice everywhere on the course, participants, are supported in making the best decision for themselves when choosing to climb. The Stowe Heights high ropes course is a "double-decker" traditional ropes course that involves putting on a full-body harness, and helmet and using a set of lanyards to traverse across platforms, obstacles, bridges, and even swings in midair. All participants have the opportunity to support each other as part of the belay team. 

A youth group participating in the low-course element "spider web"

Low Course Only Programming 
(2 + Hours) ( Grade 3+)

Low Co ( Grade 3+)

A low-course program generally focuses on group problem-solving and team building. The “low” aspect refers to the obstacles presented ranging in height from 0 to 4 ft off the ground. Participants are given scenarios to solve group-based obstacles, collaborating with constraints to stimulate creativity, communication, and critical thinking skills that reduce barriers. Those barriers may be real or perceived. They are intentionally designed to require team member support enabling everyone to achieve more together than they can achieve alone. 

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High-Course Only Programming  (2+ HOURS)  (Grade 5+)

Stowe Heights is a traditional challenge course rather than an adventure park or canopy tour.  With a few exceptions, the high course is typically not a stand-alone program. The staffing and belay team required at Stowe Heights is best suited for a group of 10-24 participants. A high course program will begin on the ground with some team development and “ground school” to prepare the team for climbing to height. There are different levels and routes to choose from, so people can choose their own adventure (level of challenge). Each person asks for the type of support they could use from their teammates, building off the low course programming. Team members support each other "on belay" as they climb up into the course. 

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